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> [HERO] Balzaror , Bloody fencer, it's look like a counter-type hero , but no !
what do you think ?
I cthink...
I like it [ 2 ] ** [100.00%]
no, and I'll thell you why [ 0 ] ** [0.00%]
Total Votes: 2
  
kingeram
post Dec 17 2006, 08:38 AM
Post #1



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IPB Image

Balzaror

Blood Fencer


Balzaror is one of the orc clan that live with the were wolf since he was born. Most of his fighting skill is for a berserking combat. One day his party was slayed, most of them are dead but Balzaror made it to survive with his best friend. From now on he's living like a stray wolf but he get helped by one of his clan that he know to use weapon. Now he's the mighty worrior mixed skill with worrior combat and wolf-fight style


-------------------

status

team : sentinal

attack : 50-60
attack range : 150 (melee)
move speed : 310
begin Aspd : 1.58 sec (+17% IAS)

str : 25 (+2.8)
agi : 17 (+1.8)
int : 13 (+1.7)

hp : 625
mp : 169
armor : 4

------------------------------------------

skill


QUOTE
blood added [Toggle skill] [B]

IPB Image

Mostly, when the were wolf fight they try to put some of their liquid into the enemy body in order to make them were wolf or to kill them. Since Balzaror didn't change to the were wolf he cannot do that but since he live with them all the time. His blood become poison to the others.

skill : A toggle skill that will cause mana and his life to use in order to gain powerful attack

cast time : 0 sec all lv
cool down : 1 / 0.5 / 0 / 0 sec
mana cost : 5 / 10 / 15 / 20
health cost : 8 / 16 / 24 / 32
cast range : 150 (melee)
traget : 1 unit

lv 1 : attacking critical 1.2 times 100%
lv 2 : attacking critical 1.4 times 100%
lv 3 : attacking critical 1.6 times 100%
lv 4 : attacking critical 1.8 times 100%

check : The critical skill with chance 100%. Since all of the critical skill in dota are the passive skill this skill is toggle and requir the cost to use it. like the "naga siren" have critical 1.5 times with 45% chance but it can make up to 3 image that make it have a high chance to do the critical.




QUOTE
[color=orange]wolf offering [active] [F]

IPB Image

The were wolf pack that Balzaror living with are love each other very much. They are ready to split their blood to help their friends even it's cost its life.



skil : a skill that active immidietly when use. It will heal all ally in the range

skill [add] : for the enemys in the range will suffer of the disane they will be slow for 2.5 sec


cast time : 0.4 sec all lv
cool down : 30 sec all lv
mana cost : 100 all lv
traget : all ally unit in 350 aoe from balzaror
area : 350 aoe from balzaror

lv 1 : loss 100 hp and heal 75 hp to ally , slow enemys for 4%
lv 2 : loss 200 hp and heal 150 hp to ally , slow enemys for 8%
lv 3 : loss 300 hp and heal 225 hp to ally , slow enemys for 12%
lv 4 : loss 400 hp and heal 300 hp to ally , slow enemys for 16%

check : A healing skill that requir the user's hp in order to use (you can kill yourself by this skill) it's like "Death Coil" of Lord of Avernus that also requir his life to use. The different is this skill can heal only





QUOTE
[color=orange]immortal heart [passive]

IPB Image

When the were wolf stay in a big group they can regen themselves faster

skill : increase the regentration rate up to the number of ally in range

range : 400 aoe
count delay : 0 sec all lv
cancle delay : 3 sec all lv

lv 1 : regen 0.25hp / sec per 1 unit (count itself too) [maximum regentration of 3 hp/sec ]
lv 2 : regen 0.50hp / sec per 1 unit (count itself too) [maximum regentration of 5 hp/sec ]
lv 3 : regen 0.75hp / sec per 1 unit (count itself too) [maximum regentration of 7 hp/sec ]
lv 4 : regen 1.00hp / sec per 1 unit (count itself too) [maximum regentration of 9 hp/sec ]

check : skill that help a loss hp from the other skill. since it can regen only I put the rate that up to the number of ally.




QUOTE
syncro [active] [C]

IPB Image

link their life to help each other that's the were wolf. For Balzaror he use for killing the enemy

skill : like his hp with the traget if he loss his hp the traget also loss its hp too. but if the traget loss hp , Balzaror's hp isn't loss (this skill is physical damage)

skill [nerf] : the effect of syncro will be cancle if the traget is farer than 1200 aoe from Balzaror


cast time : 0.2 sec all lv
cool down : 100 / 75 / 50 sec
duration : 20 sec all lv
mana cost : 100 / 150 / 200
traget : 1 unit
cast range : 500 aoe

lv 1 : bring loss hp multiple be 0.7 then erase the traget hp
lv 2 : bring loss hp multiple be 1.1 then erase the traget hp
lv 3 : bring loss hp multiple be 1.5 then erase the traget hp

check : A conclusion that why all of Balzaror skill requir his hp



-------------------------------------------------------

Synergy

IPB Image or IPB Image + IPB Image

yeah it's give and take [lol]

IPB Image +IPB Image + IPB Image + IPB Image

okay...let me explan this "Syncro" skill . When you link your hp with the traget the hp that you loss will bring to multiple by x.x then misun with traget armor [physical damage] before erase the traget hp.

like you loss 2000hp at skill lv3 > 2000 x 1.5 = 3000 . the traget have 11 armor [39% reduction]

the result is 3000 x 39 / 100 = 1170

3000 - 1170 = 1830

well you loss 2000 and the traget loss 1830 what do you think ?

item

the item that suit this unit is the increasing of str , regen item and IAS item

this is what I think...

IPB Image heal

IPB Image life steal

IPB Image okay

IPB Image combat with melee biggrin.gif

IPB Image you can regen and you have cleaving atack too !!

and so on...


items that not suit this Balzaror I think it's the item that increase armor , orb effect item and critical item

thanks and if some gramma are wrong I'm very sorry cuz I'm not master English yet

This post has been edited by kingeram: Dec 18 2006, 12:22 AM
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ColeNOxyd2nd
post Dec 17 2006, 08:42 AM
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can't read the yellow and headlines to big....
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kingeram
post Dec 17 2006, 08:43 AM
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editing

sorry
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Torchic Maniac
post Dec 17 2006, 09:10 AM
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A well-developed hero. I actually like this one.

IPB Image

With life steal, this skill is broken.
Instead of making this toggleable, make this an arrow skill.
Other than that, this is a nasty critical hit that I love smile.gif

IPB Image

Useless early game and mid game, but decent game.
It has decent synergy with the ultimate, but it has no combat or laning usage, even with the third skill.

IPB Image

In early parts of the game, this skill regenerates like Dragon Blood. In later parts of the game, this skill can give the hero sick regeneration. I hate to suggest this (and I hate to these type of suggestion because I hate caps), but I suggest that you put a cap on this for 10 HP/sec max. Anything higher than 10 Hp/sec is just too much.

IPB Image

Good skill, but it needs a nerf because it guarantees that you'll win a 1v1 battle every time if your foe has lower HP than you.

Overall, great good, but he needs some nerfs badly.
T-up for concept though.
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kingeram
post Dec 17 2006, 05:21 PM
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ok....I think so .

I'll nerf it after school today

thx for the comment
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kingeram
post Dec 18 2006, 12:26 AM
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well, I have add the slow effect for IPB Image

IPB Image can be maximum at 9hp/sec

and IPB Image will be cancled if the victim is far from Balzaror 1200aoe
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